"use strict";

/* --== REUSABLE TILESHEET INITIALIZATION ==-- */
/*
* Anything that is associated with e.g. a GameObject
* is written in such a way that it will load up front.
* Sheets that should be loaded with the rest of the game
* but are e.g. passed as arguments rather than specific
* to any other loaded file can be set up here.
*/
var SDS_STATIC_SHEETS = {
	EndFont: new TileSheet(
		3, 4, 4, 4, 
		SDS_Load_Image("art/sheets/interface/ending-font.png")
	),
};
