Résumé 🔗
Education
Carnegie Mellon University
- BS Electrical & Computer Engineering 2007
- MET (Masters in Entertainment Technology) 2009
Employment
Next/Now Agency
2015-2026
"Digital Experiences for Physical Spaces." Created overarching technical architecture plans & key technical proofs of concept. Created production frontend/UX, backend/server, and interconnect as required, and maintained long-term systems and apps. (NDA)
WMS Gaming
2009-2015
Advanced Research & Development. Internal design tools, novel peripheral proofs of concept, auto/stereoscopic 3D, social gaming (local & mobile; REST), software patent documentation. (NDA)
National High School Game Academy
2008
Advanced programming instructor for a multi-week summer game development camp.
Schell Games
2007
Various infrastructural tasks on an interactive ride for Walt Disney Interactive. (NDA)
Carnegie Mellon ECE
2006, 2005
PowerPC FPGA-based chip design & testing.
National Institute of Standards & Technology
2002, 2003
Scientific visualization CAVE tooling & testing - UNIX pipeline for processing data into geometric primitives. Ask me about the smileys I made for the U.S. Government.