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Résumé 🔗

Education

Carnegie Mellon University

  • BS Electrical & Computer Engineering 2007
  • MET (Masters in Entertainment Technology) 2009

Employment

Next/Now Agency

2015-2026

"Digital Experiences for Physical Spaces." Created overarching technical architecture plans & key technical proofs of concept. Created production frontend/UX, backend/server, and interconnect as required, and maintained long-term systems and apps. (NDA)

WMS Gaming

2009-2015

Advanced Research & Development. Internal design tools, novel peripheral proofs of concept, auto/stereoscopic 3D, social gaming (local & mobile; REST), software patent documentation. (NDA)

National High School Game Academy

2008

Advanced programming instructor for a multi-week summer game development camp.

Schell Games

2007

Various infrastructural tasks on an interactive ride for Walt Disney Interactive. (NDA)

Carnegie Mellon ECE

2006, 2005

PowerPC FPGA-based chip design & testing.

National Institute of Standards & Technology

2002, 2003

Scientific visualization CAVE tooling & testing - UNIX pipeline for processing data into geometric primitives. Ask me about the smileys I made for the U.S. Government.